Map Manager (Genesis 9 Update)
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Map Manager (Genesis 9 Update)
Map manager is the complete tool to know and handle the image maps used in your scene. More than a simple script, it is a collection of several scripts covering different fields, carefully developed to help you to reach your goal as fast and efficiently as possible.
The product covers image map management, using dedicated interfaces identify the mapped properties and to copy maps from one surface to other surfaces, from any surface property (for instance Base Color, Bump Strength, Normal Map etc, etc) to the same or any another surface property. It also includes analysis tools, baking tools, and tools to store and restore the original map - and unmapped - state for any selection and exact surface properties you want.
Map Management Tools for Human Figures : Two scripts dedicated to human figures compatible with Generation 4 (Michael 4, Victoria 4) and with all Genesis generations (Genesis, Genesis 2, 3, 8, 8.1 and 9) allow you to see what are the mapped properties of the skin of the selected figures, and to either unmap them, or to copy the image maps used from any mapped property (Base Color, Bump Strength, Glossy Layered Weight, etc, etc) of a figure to any mappable property of the same or any another figure. The first script allows the map copy from a figure to another, and the second other script allows the map copy or removal only on the same figure but can process simultaneously several figures.
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https://www.daz3d.com/map-manager
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