[UPDATED]Blender Addon SUPER-Solid-Mode V4.3.3

BBlK 11-Jan-23 473 0 Print
Related Articles
Blender Addon – SUPER Solid Mode
On 03-Dec-22 by
Blender Addon – SUPER Solid Mode ========== Detail link:...
Blender Market – Auto Eye V3
On 23-Feb-20 by
Blender Market – Auto Eye V3 ========== Info: What is...
ShaderMap Pro v4.3.3 Win x64
On 08-Jun-21 by
ShaderMap Pro v4.3.3 Win x64 ========== Info: ShaderMap...
Blendermarket – SimpleBake 5.1.2 and Grid Modeler v1.11.2 & v1.9.6
On 05-Jan-21 by
Blendermarket – SimpleBake 5.1.2 and Grid Modeler...
Gumroad - Hair Tool Blender 2.0.5
On 23-Apr-19 by
Gumroad – Hair Tool Blender 2.0.5...
[UPDATED]Blender Addon SUPER-Solid-Mode V4.3.3
[UPDATED]Blender Addon SUPER-Solid-Mode V4.3.3

[UPDATED]Blender Addon SUPER-Solid-Mode V4.3.3 [NOW WITH AUTO-MODE >>> Always Show Color Image Textures in Solid Mode & Get Animation Speed Boost On Objects With Normal Maps]

[UPDATED]Blender Addon SUPER-Solid-Mode V4.3.3 [NOW WITH AUTO-MODE >>> Always Show Color Image Textures in Solid Mode & Get Animation Speed Boost On Objects With Normal Maps]

DAZ/DIFFEOMORPHIC SPEED BOOST TEST (Should apply to other characters with similar stats)

Simplify was 0 in Blender for All…
Strand Based Hair for All (Toulouse)…
Clothes Had Normal Maps for All…
DAZ RESOLUTION LEVEL WAS HIGH FOR ALL

(With Body, Hair and Clothes included) GENESIS 8 HAD: 118,000 faces GENESIS 8.1 HAD 194,000

WITH CHARACTERS IN EVEE Render Mode…128 Viewport Samples…
Ambient Occlusion, Bloom, Screen Space Reflections, and Motion Blur, enabled

When I ACTIVATED Super-Solid-Mode!

GENESIS 8… went from 7 FPS to 24 FPS
GENESIS 8.1… went from 3 FPS to 10 FPS (Disable Eyebrows FPS jumps to 20 FPS)

DAZ/DIFFEOMORPHIC SPEED BOOST TEST SYNOPSIS

I am still testing this…but likely if your character or object has Normal
Maps anywhere on them and an Armature Modifier or Shape Keys (Animated)
you’ll get a speed boost when you animate if you use this add-on,
It optimizes the Normal Maps on all items in your scene so you’ll get
a huge performance boost overall..

DESCRIPTION:

This Addon Activates All Diffuse ‘Image Texture’ nodes connected to a Base Color input
of both ‘Principled BDSF’ and ‘Diffuse BDSF’ nodes AUTOMATICALLY AND WITH THE
PRESS OF THE SUPER-SOLID-MODE BUTTON so your 3D Asset displays with the
Diffuse Image Texture in Solid Mode (The COLOR one)

A Diffuse Texture is the one that’s the actual picture not the Normal/Roughness Map

Not only does this Addon Refresh your Solid Mode viewport every time you click the
SUPER-SOLID-MODE button, Import/Delete any Object, or add a Material with
THE EXTREME PBR BLENDER ADD-ON, an Awesome Feature btw

so that all your OBJECTS
show Diffuse/Color Image Textures!

BUT IT ALSO…

OPTIMIZES THE NORMAL MAP NODES ON ALL MATERIALS…
EVERY TIME YOU CLICK SUPER-SOLID-MODE button, Import/Delete
any Object, or add a Material with THE EXTREME PBR BLENDER ADD-ON,
Again an Awesome Feature…

EEVEE HAS SEVERE FRAME-RATE DROPS WITH
ANIMATED OBJECTS THAT HAVE NORMAL MAPS…
NOW AUTOMATICALLY!
ALL NORMAL MAP NODES WILL BE OPTIMIZED!

https://blendermarket.com/products/super-solid-mode
Warning! You are not allowed to view this text.
Category: Other Vendors
Information
Users of Guests are not allowed to comment this publication.