[Tutorials] Working with HumanIK Rigs in Maya

cod2war 20-Jun-15 0
Related Articles
[Tutorials] Working with HumanIK Rigs in Maya
On 20-Jun-15 by
Working with HumanIK Rigs in Maya...
Rigging Human IK Characters for Mocap in Maya and Motion Builder 2016
On 25-May-16 by
Rigging Human IK Characters for Mocap in Maya and Motion...
[Tutorials] Character Rigging in Maya
On 20-Jun-15 by
Character Rigging in Maya...
[Tutorials] Game Character Creation in Maya
On 21-Jun-15 by
Game Character Creation in Maya Audio: aac, 48000 Hz, 2...
[Tutorials] Blend Shape-Based Facial Rigging in Maya
On 27-Feb-16 by
Blend Shape-Based Facial Rigging in Maya Duration: 5hr 01m...
[Tutorials] Working with HumanIK Rigs in Maya

Working with HumanIK Rigs in Maya



DOWNLOAD


http://www.lynda.com/Maya-tutorials/Working-Human-IK-rigs-Maya/122440-2.html
Audio: aac, 44100 Hz, 1 channels, s16, 127 kb/s | Video: h264, yuv420p, 1280x720, 114 kb/s, 15,00 fps



Find out how to set up the HumanIK rigging system in Autodesk Maya and start creating realistic skeletons for your 3D characters. This course shows how to build the bone structure, adjust its size, and add controls. Once the skeleton is defined, author Adam Crespi shows how to animate the rig, and retarget the animation onto other characters. The course also includes an exploration of nonlinear animation using the Trax Editor, and instructions for sending the rig to MotionBuilder to map motion capture data.


IDrive Remote Backup
If link broken, comment under article, we will update it
Category: Other 3D
Information
Users of Guests are not allowed to comment this publication.