We are preparing to stop support nitroflare links on November. Don't buy or renew nitroflare anymore
Only add novafile and ezvn links
Only add novafile and ezvn links
[Tutorials] Blend Shape-Based Facial Rigging in Maya
Posted on Feb-27-2016 22:17 | by phuongdzu | 7 569 views
Blend Shape-Based Facial Rigging in Maya
Duration: 5hr 01m | Video: h264, yuv420p, 1280x720 30fps | Audio: aac, 44100 Hz, 2 ch | 2.5 GB
Genre: eLearning | Language: English
In this series of Maya tutorials, you'll learn production-proven facial rigging techniques for animation. We'll start by building a facial skeleton. We'll then cover time-saving binding and weight-painting techniques.
From there, we'll begin setting up control objects and Blend Shapes that will allow animators to produce natural and appealing facial expressions while having fun with the control rig. Along the way we'll learn how to attach objects to a deforming mesh, we'll learn how to troubleshoot common issues one might come across during the construction of the rig, and also learn how to script tools using both Python and MEL to improve our efficiency.
By the end of this Maya training, you'll be equipped with the knowledge you need to set up your own facial rigs.
Home Page - http://www.digitaltutors.com/tutorial/1838-Blend-Shape-based-Facial-Rigging-in-Maya
DOWNLOAD:
You must be registered member to view links
You must be registered member to view links
Related News
Add Comment
Information
Users of Guests are not allowed to comment this publication.