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Udemy – Fundamentals of CG VFX Compositing in Nuke – NK303

Udemy – Fundamentals of CG VFX Compositing in Nuke – NK303
Udemy – Fundamentals of CG VFX Compositing in Nuke – NK303
Duration 7h Project Files Included MP4

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Info:
What you’ll learn
Integrating a CGI (Computer Generated Image) render into a real scene
Create dynamic lens flares based off of source imagery
Matching color tones, darks, highlights of an image
Learn the variety of uses for Z-Depth passes
Learn how to match camera attribute (Defocus, Grain, Bokeh, Lens Distortion)
Compositing elements / FX into a shot
Creating a wetness / rain effect on dry surfaces
How to use the normals AOV to fine tune CG
Render layers (AOVs) inside of Nuke, and how to break them apart
Studying shadow & light, and how to match the real world
Using utility passes to do spot corrections (Position Pass)
Use ID passes to correct different geometries
Create realistic post-production camera imperfections and artifacts
Creating water drips in Nuke, with light interaction
How to quality control (QC) your final shot

Requirements
Have a basic knowledge of Nuke’s interface and nodes (Can be found in my class, NK101)
Have a basic knowledge of the 3d system inside of Nuke (Can be found in my class, NK202)
You must have Nuke and a computer that can run Nuke.
60gb of computer storage (For all of the project files. It is downloaded as a 7gb compressed file)

Skill level: Intermediate Level
Lectures: 44
Length: 7 hours
Languages: English
Captions: Yes
Author: Alexander Hanneman

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