Skillshare – Archviz in Blender 2.8 Modern Bathroom Class 1 to 3

cod2war 10-May-20 0
Related Articles
Udemy – Archviz in Blender 2.80 / Interior Visualization from DXF
On 09-Nov-20 by
Udemy – Archviz in Blender 2.80 / Interior Visualization...
Skillshare – Elevate Your 3D Designs Lighting and Materials in Blender
On 02-Jan-24 by
Skillshare – Elevate Your 3D Designs Lighting and...
Udemy – Create & Design a Modern 3D House in Blender 2.80
On 18-Oct-20 by
Udemy – Create & Design a Modern 3D House in Blender...
Udemy - Create & Design a Modern 3D House in Blender 3.0
On 31-Mar-22 by
Udemy - Create & Design a Modern 3D House in Blender...
Udemy – Learn interior archviz in blender
On 29-Aug-25 by
Udemy – Learn interior archviz in blender Duration 49m...

Skillshare – Archviz in Blender 2.8 Modern Bathroom Class 1 to 3
Skillshare – Archviz in Blender 2.8 Modern Bathroom Class 1 to 3

==========
In this first class we will model almost everything of this modern bathroom. There are about 2 hours of explained modeling where we will learn at least one technique or trick on every part such as:

Boolean operations to cut holes on walls
Bevel objects to achieve realism
Array elements
Subdiv modeling
*Beginner-Intermediate level

Skillshare – Archviz in Blender 2.8 Modern Bathroom Class 2: Materials & Basic lighting

In this second class of the course, we are going to work on lighting and materials. We will study and set some basic lighting and the viewport for our test renders.

Then, we will start working with PBR materials and learn some useful techniques to have a fast approach to achieve realistic materials as:

Box projection mapping.

Combine different textures to personalize materials.

Configure materials to have randome tones and push realism.

Skillshare – Archviz in Blender 2.80 Class 3: Lighting & Materials

In this 3rd class you’ll learn how to set base lighting to your project using HDRI environment to achieve photorrealistic results and other different methods of lighting your interiors.

We will also take a look on how to set up your materials (floor and walls in this case) with proffesional textures, using Color, Roughness/Glossines, Bump, and Normal maps to achieve more realism in a fast and accurate way. As well as some trick for the window glass!

On the other hand, you’ll learn how to add a background image to the scene to nail the overal realism and sell better the image.
DOWNLOAD:You must login to show this link. No account? Create Account Category: Tutorials
Information
Users of Guests are not allowed to comment this publication.