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CGMA – Hard Surface Modeling for Characters

Posted on Feb-24-2020 19:51 | by cod2war | 903 views
CGMA – Hard Surface Modeling for Characters
CGMA – Hard Surface Modeling for Characters

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Info:
A 6-week course focused on designing and building complex hard surfaces for characters

Throughout this course we are going to take a look at the techniques and challenges of designing and building hard surfaces for characters. This does not only include design, sculpting, and modeling, but especially the focus on creating character hard surfaces with animation in mind from the very beginning. The goal is to get students to look at the subject matter from a new perspective and to take away as much knowledge, tips, tricks, and techniques as possible for use in their own work.

Week 1 | Introduction / Character Preparation / Hard Surface Talk
Week 2 | Design Focus: Basic Armor Blockout and Insight Into Design Process
Week 3 | Motion Focus: Range of Motion Tests and Necessary Edits
Week 4 | Editing details, preparation for remodeling | Retopo
Week 5 | Remodeling | Retopo of the Character
Week 6 | Remodeling for Game Mesh

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  1. #1 by juyan16 Offline on 25 February 2020 07:56

    Part five is missing

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  2. #2 by mawag01 Offline on 7 March 2020 21:56

    Partt 5 still missing

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  3. #4 by Jbanga Offline on 7 June 2020 05:09

    Does anyone have 7 and 8? They are missing. Please help, thanks!

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  4. #6 by Jbanga Offline on 8 June 2020 02:05

    Thank you sir for the rapid response!! smiley

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