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Udemy – Unreal Generalist: Practical Materials & Effects

Posted on Apr-24-2025 16:52 | by cod2war | 2 views
Udemy – Unreal Generalist: Practical Materials & Effects
Udemy – Unreal Generalist: Practical Materials & Effects
Duration 14h 3m Project Files Included MP4


What you'll learn
Master material creation in Unreal Engine — from foundational setups to advanced, production-ready systems.
Design optimized VFX materials for Niagara and volumetric VDB-based effects.
Build complex surface behaviors like water condensation, toxic fluid flow, and holographic projections.
Explore multiple material workflows and understand when and why to use each approach.
Create a reusable, modular material library—your own set of "Lego pieces" to speed up future production work.

In this course, we'll start by building a clean, simple base material with essential controls for Base Color, Roughness, AO, Metallic, and Normal adjustments.

From there, we level up — adding detail normals, object radius-based tiling, custom tiling parameters, and a texture variation function to push visual quality even further.

Next, we dive into 2-way material blending, exploring multiple blending techniques. That sets us up to create a DFAO shader featuring various blending types, including Z-up masking for terrain and props.

We'll then repurpose our existing material functions to create a stacked layer material — showing you how to reuse your tools efficiently across different material types while keeping everything organized and scalable.

You'll also build a glass condensation shader, complete with fogging, refraction, water droplets, and running water — featuring a dynamic 4-way masking system, reusable in other FX and perfect for cinematics and high-fidelity projects.

We'll cover Parallax Occlusion Mapping, then tackle auto terrain materials using slope masks and edge noise to drive natural transitions for large environments.

From there, it's VFX time: advanced flipbook setups, Niagara integration, Embergen basics, and VDB workflows — everything you need to craft cinematic real-time effects.

You'll reuse flipbooks to create atmospheric burnup and wind resistance effects, develop a chameleon shader that blends characters into surfaces, and construct a dynamic multi-layered hologram.

And finally? We bring it all together in the toxic river — a complex effect combining everything we've learned into one stunning showcase.

This course is built for generalists who want to work smarter, not harder — and leave with a flexible toolkit ready for production.

Let's build.

Who this course is for:
Ideal for Unreal Engine artists or technical artists interested in building complex, production-level shaders.

DOWNLOAD HERE :
https://rapidgator.net/file/6b8c481c65260d7e516576721547719a/UdemyUnrealGeneralistPracticalMaterialsEffects.part01.rar.html
https://rapidgator.net/file/bf2dbb3595bee97c7e86a8e707eaff2f/UdemyUnrealGeneralistPracticalMaterialsEffects.part02.rar.html
https://rapidgator.net/file/7d13e8a9b87c44d09cb75a1472c5b9e1/UdemyUnrealGeneralistPracticalMaterialsEffects.part03.rar.html
https://rapidgator.net/file/460f52c260af52336dd51141d1dc338f/UdemyUnrealGeneralistPracticalMaterialsEffects.part04.rar.html
https://rapidgator.net/file/5c28d8608d82496735f3fa5317664fac/UdemyUnrealGeneralistPracticalMaterialsEffects.part05.rar.html
https://rapidgator.net/file/94d331887f596683637bf8fc322ed24a/UdemyUnrealGeneralistPracticalMaterialsEffects.part06.rar.html
https://rapidgator.net/file/bc3e552e43779a98f44b350d30a162ec/UdemyUnrealGeneralistPracticalMaterialsEffects.part07.rar.html
https://rapidgator.net/file/46422e0514c252c6cc2323234c86199d/UdemyUnrealGeneralistPracticalMaterialsEffects.part08.rar.html
https://rapidgator.net/file/93e9d8004919f627049880f3e73d7b9b/UdemyUnrealGeneralistPracticalMaterialsEffects.part09.rar.html

https://nitroflare.com/view/CD5858AEF06847C/UdemyUnrealGeneralistPracticalMaterialsEffects.part01.rar
https://nitroflare.com/view/96F33B443B7A7FB/UdemyUnrealGeneralistPracticalMaterialsEffects.part02.rar
https://nitroflare.com/view/1AC3C5EA5787D4C/UdemyUnrealGeneralistPracticalMaterialsEffects.part03.rar
https://nitroflare.com/view/D7277F762222A8C/UdemyUnrealGeneralistPracticalMaterialsEffects.part04.rar
https://nitroflare.com/view/31A1CF4E2731EF0/UdemyUnrealGeneralistPracticalMaterialsEffects.part05.rar
https://nitroflare.com/view/252C3A63A20AA11/UdemyUnrealGeneralistPracticalMaterialsEffects.part06.rar
https://nitroflare.com/view/B6A3FFE69C40F81/UdemyUnrealGeneralistPracticalMaterialsEffects.part07.rar
https://nitroflare.com/view/AA5B6D0A703F72A/UdemyUnrealGeneralistPracticalMaterialsEffects.part08.rar
https://nitroflare.com/view/D3EF2379A73E6DB/UdemyUnrealGeneralistPracticalMaterialsEffects.part09.rar




Udemy – Unreal Generalist: Practical Materials & Effects
Udemy – Unreal Generalist: Practical Materials & Effects
Duration 14h 3m Project Files Included MP4


What you'll learn
Master material creation in Unreal Engine — from foundational setups to advanced, production-ready systems.
Design optimized VFX materials for Niagara and volumetric VDB-based effects.
Build complex surface behaviors like water condensation, toxic fluid flow, and holographic projections.
Explore multiple material workflows and understand when and why to use each approach.
Create a reusable, modular material library—your own set of "Lego pieces" to speed up future production work.

In this course, we'll start by building a clean, simple base material with essential controls for Base Color, Roughness, AO, Metallic, and Normal adjustments.

From there, we level up — adding detail normals, object radius-based tiling, custom tiling parameters, and a texture variation function to push visual quality even further.

Next, we dive into 2-way material blending, exploring multiple blending techniques. That sets us up to create a DFAO shader featuring various blending types, including Z-up masking for terrain and props.

We'll then repurpose our existing material functions to create a stacked layer material — showing you how to reuse your tools efficiently across different material types while keeping everything organized and scalable.

You'll also build a glass condensation shader, complete with fogging, refraction, water droplets, and running water — featuring a dynamic 4-way masking system, reusable in other FX and perfect for cinematics and high-fidelity projects.

We'll cover Parallax Occlusion Mapping, then tackle auto terrain materials using slope masks and edge noise to drive natural transitions for large environments.

From there, it's VFX time: advanced flipbook setups, Niagara integration, Embergen basics, and VDB workflows — everything you need to craft cinematic real-time effects.

You'll reuse flipbooks to create atmospheric burnup and wind resistance effects, develop a chameleon shader that blends characters into surfaces, and construct a dynamic multi-layered hologram.

And finally? We bring it all together in the toxic river — a complex effect combining everything we've learned into one stunning showcase.

This course is built for generalists who want to work smarter, not harder — and leave with a flexible toolkit ready for production.

Let's build.

Who this course is for:
Ideal for Unreal Engine artists or technical artists interested in building complex, production-level shaders.

DOWNLOAD HERE :
https://rapidgator.net/file/6b8c481c65260d7e516576721547719a/UdemyUnrealGeneralistPracticalMaterialsEffects.part01.rar.html
https://rapidgator.net/file/bf2dbb3595bee97c7e86a8e707eaff2f/UdemyUnrealGeneralistPracticalMaterialsEffects.part02.rar.html
https://rapidgator.net/file/7d13e8a9b87c44d09cb75a1472c5b9e1/UdemyUnrealGeneralistPracticalMaterialsEffects.part03.rar.html
https://rapidgator.net/file/460f52c260af52336dd51141d1dc338f/UdemyUnrealGeneralistPracticalMaterialsEffects.part04.rar.html
https://rapidgator.net/file/5c28d8608d82496735f3fa5317664fac/UdemyUnrealGeneralistPracticalMaterialsEffects.part05.rar.html
https://rapidgator.net/file/94d331887f596683637bf8fc322ed24a/UdemyUnrealGeneralistPracticalMaterialsEffects.part06.rar.html
https://rapidgator.net/file/bc3e552e43779a98f44b350d30a162ec/UdemyUnrealGeneralistPracticalMaterialsEffects.part07.rar.html
https://rapidgator.net/file/46422e0514c252c6cc2323234c86199d/UdemyUnrealGeneralistPracticalMaterialsEffects.part08.rar.html
https://rapidgator.net/file/93e9d8004919f627049880f3e73d7b9b/UdemyUnrealGeneralistPracticalMaterialsEffects.part09.rar.html

https://nitroflare.com/view/CD5858AEF06847C/UdemyUnrealGeneralistPracticalMaterialsEffects.part01.rar
https://nitroflare.com/view/96F33B443B7A7FB/UdemyUnrealGeneralistPracticalMaterialsEffects.part02.rar
https://nitroflare.com/view/1AC3C5EA5787D4C/UdemyUnrealGeneralistPracticalMaterialsEffects.part03.rar
https://nitroflare.com/view/D7277F762222A8C/UdemyUnrealGeneralistPracticalMaterialsEffects.part04.rar
https://nitroflare.com/view/31A1CF4E2731EF0/UdemyUnrealGeneralistPracticalMaterialsEffects.part05.rar
https://nitroflare.com/view/252C3A63A20AA11/UdemyUnrealGeneralistPracticalMaterialsEffects.part06.rar
https://nitroflare.com/view/B6A3FFE69C40F81/UdemyUnrealGeneralistPracticalMaterialsEffects.part07.rar
https://nitroflare.com/view/AA5B6D0A703F72A/UdemyUnrealGeneralistPracticalMaterialsEffects.part08.rar
https://nitroflare.com/view/D3EF2379A73E6DB/UdemyUnrealGeneralistPracticalMaterialsEffects.part09.rar


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