Gumroad - Organic Weapon Design Tutorial v2.0

cod2war 25-Feb-22 0
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Gumroad - Organic Weapon Design Tutorial v2.0
Gumroad - Organic Weapon Design Tutorial v2.0
Duration 7h Project Files Included MP4

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Gumroad - Organic Weapon Design Tutorial v2.0
Gumroad - Organic Weapon Design Tutorial v2.0
Duration 7h Project Files Included MP4


Info:
"In this tutorial I will teach you my approach for concepting an Organic Weapon. This will cover my entire 2d and 3d workflow from brief to a final deliverable of a resolved design, ready to be sent to a 3D artist for production.

WHAT YOU GET:

- 7 hours of video content in total. This is the entire process from start to finish: Nothing is skipped! Demo consists of 40 hours of work sped up with voice over commentary added in post.

- Includes video presentations detailing the Brief, a Context Overview, discussions on breaking down Reference and Basic Design Theory as it relates to Organic Design.

- Includes a COMPLETE 2D and 3D Concept Workflow for Designing an Organic Weapon to the stage of a Production Ready Asset.

- All .PSD files, .Blend Files and .ZTLs are included (along with a trim brush I use for detailing), my pure ref file along with the final .png images.

- BONUS video Discussion with Lucas Hug (Former Associate Art Director and Weapons Lead at Digital Extremes)

** This is not a tutorial on how to model in either Zbrush or Blender but I will break down the tools I use and show you my entire process in these programs.

V2.0 - BONUS SECOND WEAPON PROCESS ADDED!!!

- Time lapse of Zbrush block out with no commentary (2 hours)

- An exploration of line art outputs from Keyshot then in Zbrush. This isn't a Tutorial but more of an experiment to see if these will work with this particular workflow. Real time with full audio commentary (1 hour)

- Time lapse of the Photoshop detailing stage: front 3/4, back 3/4 and side view (1 hour)

- Conclusion where I discuss the results of the experiments and the final completed concept

- All .PSD files, .PNGs and .ZTLs are Included."
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