Arabian Palace - A Middle Eastern Environment (Arabian Palace, Middle East)

BBlK 22-Dec-24 0
Related Articles
XI Arabian Palace Courtyard
On 08-Apr-25 by
XI Arabian Palace Courtyard Detail link: Throw a party or...
XI Arabian Palace Bedroom
On 24-Jun-25 by
XI Arabian Palace Bedroom Detail link: Nights in Arabia...
1001 Nights Poses for Genesis 9 Base and XI Arabian Palace Courtyard
On 23-Aug-25 by
1001 Nights Poses for Genesis 9 Base and XI Arabian Palace...
Military Battlefield Kit and Middle East Set
On 06-Nov-24 by
Military Battlefield Kit and Middle East Set Detail link:...
Afghanistan Middle-East Environment v1.1
On 14-Sep-15 by
Afghanistan Middle-East Environment v1.1 fbx | 3D models |...
Arabian Palace - A Middle Eastern Environment (Arabian Palace, Middle East)
Arabian Palace - A Middle Eastern Environment (Arabian Palace, Middle East)

Detail link: https://www.fab.com/listings/7edb79ac-1b68-4df5-b4b6-bf3ed020e229
-> Watch The Trailer <- | ⬆️Upgrade Now! And Get All Of Our Environments Forever In The Complete Environment Bundle (28 Packs!)

Story:

The Arabian Afternoon was inspired by the beautiful mosaics and patterns used in Moroccan

riads as well as paintings by artists such as Ludwig Deutsch, Charles Robertson or Hermann

Corrodi.

Style:

The style of this environment can be considered as semi-realistic with a slight stylization in

lighting and color.

Features:

Modular meshes: 11 modular meshes to rebuild parts of the interior.

Props: 20 props and 3 foliage meshes.

Materials: 1 master material used for all meshes in the scene with an array of

switches: to customize for many different types of assets and 1 foliage material to adjust basic attributes.

Reviews

CrashA51

"I will buy everything on the Marketplace by Robert Roeder's.... his work is amazing."

Uncle Fred

"The good:

Stunning PBR tile textures.

Middle-East-style props with a ton of character.

Easy to replace master material, not too complex.

Nice example scene.

Niagra effect was used rather than the outdated system common on the market.

A great balance between draw calls and shader complexity on architectural elements.

The bad:

I prefer opacity and emissive textures packed into base color and PBR map to reduce draw calls. This is not a show-stopper by any means, just adds some work.

The Niagra smoke ribbon effect is nice, but with a proper smoke material, looks 1000x better.

It would have been nice to see alternate versions of the foliage using PP 2.0 wind effects.

This was a great pack and easy to integrate. The difference between this pack and the temple with the elephant head is night and day. It's like a completely different studio made that pack. I look forward to more from this author in the future."

Warning! You are not allowed to view this text.
DOWNLOAD:You must login to show this link. No account? Create Account Category: Other Vendors
Information
Users of Guests are not allowed to comment this publication.