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The cyborg girl : Bella

Posted on Oct-18-2024 22:15 | by BBlK | 101 views
The cyborg girl : Bella
The cyborg girl : Bella

Detail link: https://www.unrealengine.com/marketplace/en-US/product/the-cyborg-girl-bella
Notice

1. There are currently some issues with my sales account, and I am unable to use the reply feature to answer customer questions. If you have any inquiries regarding the product, please contact arymee77@gmail.com. I apologize for the inconvenience caused to all of you.


Update : June 26, 2023

UE4 Mannequin Rigging: You can now share animations with UE4 Mannequin without retargeting. (The previous neck02 bone has been removed, while facial and breast bones remain intact.)
The mesh of the eyes has been changed. (The excessive light reflection issue has been fixed in version 5.2.)
To facilitate the use of LiveLinkFace app, 52 morph targets are now supported, and the previous morph targets have been removed
The mouth shape in the binding pose has been changed to a closed mouth expression.
The clothing options have been modified. (It runs without lag in all versions.)


This asset consists of One female character, multiple machinery objects and other additional objects.


Video: Preview 01

Video: Preview 02

Video: Animation Samples

Video: Retargeting UE5 animations


The face, hair, arms, clothing, and multiple machinery objects are each made up of separate skeletal Meshes.

Hair, body, machinery objects can be freely replaced or added.

The color, roughness, and metalic of each part can be customized through material instances.

Each part is skinned, rigged, and shares the "Bella_v02" skeleton.

This asset has basic move animations.
Technical Details

Features: (Please include a full, comprehensive list of the features of the product)

Additional Objects: Clothing, multiple machinery objects

Rigged: Yes

Rigged to Epic skeleton: Yes (Add facial and breast bones)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: Yes

Number of Animations: 5(Idle,run,walk,jump,crouch), some expressions, lip-sync

Animation types (Root Motion/In-place): In-place

Number of characters: 1

Vertex counts of characters: One Character 40-65K

Texture Resolutions: 1,024-4,096, BaseColor, Roughness, Metallic, AO, Normal, Mask

Supported Development Platforms: Windows

Windows: Yes

Mac: No

Documentation: Link (or a description of where users can find) the documentation

Important/Additional Notes: No
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