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Sci-fi Port Environment

Posted on Oct-14-2024 17:21 | by BBlK | 135 views
Sci-fi Port Environment
Sci-fi Port Environment

Detail link: https://www.unrealengine.com/marketplace/en-US/product/sci-fi-port-environment
Video https://youtu.be/QHIrFshECcA

Gameplay video https://youtu.be/jTFIZfYpuqw

If you have any problem, please write me in Discord Vasiliy Poryagin#9420


How to migrate on UE5 from UE4 pdf

Project setup UE5 pdf


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AttentionThis product supports Nanite for Unreal Engine 5.0

If you see broken geometry make sure you have directX 12 enabled How to turn on directX






This product supports Lumen for Unreal Engine 5.0

For Lumen to work properly, make sure it's turned on. How to turn on lumen





Update

1.5

fixed performance
fixed errors with configuration file


1.4

fixed performance
fixed some meshes


1.3

Please use these settings for correct operation Config.zip

fixed performance +58 fps
fixed some meshes
volumetric clouds added
fixed bug with proxy meshes
added compatibility with nanite
added compatibility with lumen
fixed problem with virtual textures
replaced some meshes
added compatibility with Unreal Engine 5


1.2

fix performance +3 fps
steam added


1.1

fix performance +5 fps
fix heavy meshes
fix migrate to UE5


This extra detailed Sci-fi Port environment is perfect for your game or movie. The assets in the Sci-fi Port have been manufactured to the latest quality standards and have passed quality control. These assets are great for dynamic lighting and ray tracing technology. This Sci-fi Port is completely modular and can be rebuilt according to your wishes. This great pack will take you to the next level of quality.


Attention

This environment uses fully dynamic lighting. It can reduce your fps
Technical Details
Important!The first launch can take about 5 hours. Because the engine creates a cache on disk.


Recommended System Requirements

Core i7-4790 or Ryzen 3 3200G

GTX 1080

12GB RAM

6GB VRAM


Features:

8K textures
Extra detailed
Optimized
Modularity
Dynamic lighting
Easy to use

Number of Unique Meshes: 98

Collision: (Yes automatically generated)

Vertex Count: 5 000 - 200 000

LODs: (Yes)

Number of Materials and Material Instances: 174

Number of Textures: 483

Texture Resolutions:

8192x8192

4096x4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)
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