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Beach Girls - Game Ready Low-poly 3D model
Posted on Jul-18-2024 03:17 | by BBlK | 142 views
Beach Girls - Game Ready Low-poly 3D model
Description
Beach Girls 3D models of cute girls in swimsuits with many customization options! Rigged to Humanoid Skeleton with additional bones, Apple blendshapes. Completely modular, body without clothes is included.
• Key Features
Low-poly
Fully Rigged
Many outfits and hairstyles
Apple Blendshapes
Easy Color Change
7 Unique Jewelry Pieces
3 Unique Swimsuit Meshes + 15 Unique Textures
3 Unique Bikini Set Meshes + 15 Unique Textures
2 Unique Shoes Meshes + 2 Unique Textures
2 Unique Head Meshes + 5 Unique Makeup Textures + 2 Skin Tones
7 Modular Hair Pieces + 6 Colour Textures (White is included so you can make any color)
• Polycount | The Character does not have LOD system
Beach Girl 01 Faces: 42744 • Tris: 82330 • Verts: 44613
Beach Girl 02 Faces: 46244 • Tris: 88784 • Verts: 49676
Beach Girl 03 Faces: 54708 • Tris: 97324 • Verts: 54708
Beach Girl 04 Faces: 34748 • Tris: 66132 • Verts: 37112
Beach Girl 05 Faces: 45802 • Tris: 83170 • Verts: 48134
Beach Girl 06 Faces: 39912 • Tris: 76154 • Verts: 43269
• Rig This Character rig is based on Humanoid skeleton. The main bones hierarchy has remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls. Additional bones added to the Humanoid skeleton: breast_l/r, hair_twintails_01-05_l/r, hair_twintails_bangs_01-03_l/r, hair_ponytail_01-07, hair_back_01_l/r, hair_front_01-03_l, hair_back_01-03_mid
Character’s Rig has been tested with various animations, such as:
ALSv4
3rd person standard animations
Female Interactions Animations
Mocap Library
ARLS + Horse Animset
Succubus AnimSet
Valley of the Ancient
Close Combat: Swordsman
Lyra Starter Game
• Blendshapes | Perfectly calibrated 52 Apple Blendshapes. Tested with Live Link Face in Unreal Engine 5.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
Body morphs allow you to regulate breast and butt size, and make nails longer. Works with all outfits.
• Different Outfits and Modularity | The model is completely modular, you can remove or add any part you want.
Please note that:
Clothes can be taken off completely, and full-body is included. Body texture has censored and uncensored versions. Adult parts are not modeled and do not have morphs or a rig. It’s only a plain texture. To avoid body intersection through clothes the body is sliced into pieces. Pieces that are hidden under the clothes must be turned off. It also reduces the polycount! Props are not included (ball and ice cream)
• Material ID Maps for
Skin
Eyes
Hair
Outfit Parts
A Material ID map is used for changing the colors of a BaseMap separately. Use the included Material Instances to change the colors easily.
• 4K Textures
BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive
14 Texture sets - Body, Head, Swimsuit x3, Bikini Set x3, Shoes, Accessories, Teeth, Hair, Eyes, Lashes
Textures are packed for better optimization
• Unity project
Supported version: 2021.3.21f1
Render pipelines: Built-in, URP, HDRP
Humanoid rig with eye bones, but no jaw bone.
For facial animations use Blendshapes.
Blueprints and Animations are not included. Any Humanoid Animations from the store can be applied to this character.
Physics are not included.
AllPartsTogether.fbx file is included for customization.
• Unreal Engine Project
Supported version: 4.19+
Epic Skeleton rig with additional bones
For facial animations use Morph Targets
Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results
Material Instances with MatID map for color change are included
3rd person standard animations are included
Separated Meshes for Master Pose / Leader Component are included
Wind Simulation for Hair!
Blueprints are not included
• FAQ
Need help with the model, how to contact you? Feel free to ask me any questions using the messaging system on CGTrader.
Can I create an NFT with your model or sell it as a VRchat avatar? No, it is prohibited to use my models for creating non-fungible tokens, or use in other blockchains. It is also prohibited to re-sell my models as a VRChat avatar, even if applying changes to them. It is also prohibited to sell images (.png, .jpg, .jpeg, etc.) of my models.
Can I use this model in Blender / Cinema4D / 3dsMax / etc.? Yes, you can. File formats such as .fbx can be imported anywhere. However, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly. Unfortunately, I cannot give you support for this software because I do not have any experience with them. The only software that I support is Maya, Unreal Engine, and Unity.
My customers have reported to me that my models work in Blender.
Can I request customization? Are you available for commissions? Unfortunately, I’m unavailable for any kind of commission.
Thank you ~
Update 10.07.2023
Added Bonus Maya Rig with controls (no epic skeleton)
Update 30.12.2023
Added Bonus Blender project
asian female woman bikini swimsuit beach korean sunglasses japanese anime vtuber blendshapes unity unreal engine hairstyles summer character swimwear modern clothes casual blender
https://www.cgtrader.com/3d-models/character/woman/beach-girls-game-ready
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