Mesh Morpher (Wrapper) v2.3.5 (5.0, 5.1)
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Mesh Morpher (Wrapper) v2.3.5 (5.0, 5.1)
Mesh Morpher allows you to create/remove/modify, copy, import and export morph targets easily from within Unreal Engine Editor.
This plugin is under continuous development and improvement.
Mesh Morpher license for the purchase is per-seat. For bulk purchases please contact Marketplace Team.
Please get in touch with me on my discord server or on e-mail with suggestions, bugs or any other questions or you can submit Here.
Mesh Morpher version 2.0 and above is only available for UE5.0 and later.
Mesh Morpher doesn't use any third party libraries outside the engine.
Getting started videos: Here
Features:
Create Morph Targets
Delete Morph Targets
LOD Support (Morph Targets are reflected on all mesh LODs)
In-Editor Mesh deformation
Easy to use UI
Works with any Skeletal Mesh
Copy Morph Targets to another mesh
Merge Morph Targets
Rename Morph Target
Duplicate Morph Target
Export Morph Targets to Static Meshes
Bake Morph targets into Skeletal Mesh
Symmetry Editing
Bulk Copy
Change Pose
Reference Skeletal Mesh
Create Morph Target from Selected Pose
Create Morph Target from a Mesh
Blueprint Tools
Import Morph Targets from Obj/FBX Files (CC3/4, Meta Humans and more)
Vertice masking
OBJ Export
Wrapper (Experimental)
Standalone Morph Targets
https://www.unrealengine.com/marketplace/en-US/product/mesh-morpher
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