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HAZMAT NBC Suit Rigged 3D model
Posted on Feb-28-2024 01:08 | by BBlK | 140 views
HAZMAT NBC Suit Rigged 3D model
Detail link: https://www.cgtrader.com/3d-models/military/military-character/hazmat-nbc-suit-rigged
RIGGED, Yellow and Green Textures Sets included
Gas Mask Included 3D Hazmat nuclear , bacteriological , chemical hazard NBC ( Level 3 and 4 ) Kane Pixels backroom suit modeled in high precision with two Color Sets of Textures. This is a mix between several references i found. this model has been accurately recreated in 3d High poly to keep every details. Hazmat level 3 : 104.808 poly Hazmat Level 4 : 51.654 poly
The Quality you need : First of all, this model was based on a several pictures and close up of the real product to provide you the best quality in terms of texture references and proportions.
The entire model was textured with its accessories relying on references and actual products. Textures may need to be relocate after uncompressing the Texture file.
If you are planning to work with mixamo, just import the Armature only in mixamo since it's High Poly ( mixamo won't handle the mesh ). Select your favorite Animation, Export it as FBX and Retarget the Mixamo animation onto the Armature inside the 3D scene. ( In blender you can use NLA editor, feel free to check several tutorial on retargeting animation )
included :
High poly Model *UDIMS * mapped
4K Textures. Dark Green & Yellow
Blender, Cycles, RIGGED ( Textured )
FBX, RIGGED ( Mesh Only, texture needs to be reconnected )
OBJ ( Mesh Only, texture needs to be reconnected )
Royalty Free License ( Cf Cgtrader Terms and conditions ). Can be used in any type of projects : Image, render, vfx, commercial, Nft, video, film, games. Reselling Any parts, modified parts, baked Geometry or texture, or any ressources or modified ressources from this model in any form is not allowed. 10 3d Print per license ( One buy = One License )
For Blender Unpacked Textures files. Once the textures zip file is uncompressed, Open the Blend file and go to File > External data > find missing files > and select the texture folder. Blender will reload automatically all textures.
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