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Unrealengine: Fallen Samurai

Posted on Feb-23-2024 11:02 | by BBlK | 48 views
Unrealengine: Fallen Samurai
Unrealengine: Fallen Samurai

Fallen Samurai

Rigged Mid-poly game ready model

Disclaimer
The environment shown in the preview is not included in the project

Feature:

Separate mesh parts
Rigged with Epic Skeleton.
physical simulation of cloth and hair

Polycount:

Character

Polygons: 47361
Vertices: 100486
Triangles: 94312

LOD1

Vertices: 67946
Triangles: 54415

LOD2

Vertices: 34569
Triangles: 31577
Technical Details
Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

Model has a UE4 skeleton

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (No)

Number of Animations: -

Animation types (Root Motion/In-place): -

Number of characters: 1

Vertex counts of characters: 34569-114352

Number of Materials and Material Instances: 17

Number of Textures: 59

Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: -

Important/Additional Notes: The head bone contains two Medal and Medal2 sockets, for attaching two medallions to the hat

Supported Engine Versions
4.18 - 4.27, 5.0 - 5.3

https://www.unrealengine.com/marketplace/en-US/product/645a4c18e39b40fb9f8fb24d45caec4a
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