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Unrealengine: Fallen Samurai
Posted on Feb-23-2024 11:02 | by BBlK | 48 views
Unrealengine: Fallen Samurai
Fallen Samurai
Rigged Mid-poly game ready model
Disclaimer
The environment shown in the preview is not included in the project
Feature:
Separate mesh parts
Rigged with Epic Skeleton.
physical simulation of cloth and hair
Polycount:
Character
Polygons: 47361
Vertices: 100486
Triangles: 94312
LOD1
Vertices: 67946
Triangles: 54415
LOD2
Vertices: 34569
Triangles: 31577
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
Model has a UE4 skeleton
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of Animations: -
Animation types (Root Motion/In-place): -
Number of characters: 1
Vertex counts of characters: 34569-114352
Number of Materials and Material Instances: 17
Number of Textures: 59
Texture Resolutions: (512x512,1024x1024,2048x2048,4096x4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: -
Important/Additional Notes: The head bone contains two Medal and Medal2 sockets, for attaching two medallions to the hat
Supported Engine Versions
4.18 - 4.27, 5.0 - 5.3
https://www.unrealengine.com/marketplace/en-US/product/645a4c18e39b40fb9f8fb24d45caec4a
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