Open World Locomotion System

PhuongThao85 24-Nov-23 59 0 Print
Related Articles
Third Person Controller Basic Locomotion Template
On 18-Feb-20 by
Third Person Controller Basic Locomotion Template UNITY |...
Third Person Controller Shooter Template
On 31-Dec-19 by
Third Person Controller Shooter Template UNITY | 3D | 5.45...
Udemy - Unreal Engine 5 C++: Climbing System
On 28-May-23 by
Udemy - Unreal Engine 5 C++: Climbing System Duration 6h...
UNITY Invector Third Person Controller - Shooter Template V 2.6.3
On 02-Oct-23 by
UNITY Invector Third Person Controller - Shooter Template...
Unrealengine Mega colection vol.01
On 07-May-23 by
Unrealengine Mega colection vol.01 Include: Dialogue Anims...
Open World Locomotion System
Open World Locomotion System

Detail link: https://www.unrealengine.com/marketplace/en-US/product/open-world-locomotion-system
OWL is an advanced network-replicated locomotion system that allows you to climb anything you want, even a moving object, glide through the air and traverse your game world with ease.
Features:

Fully Dynamic Climbing System, that let's you climb on everything
Manual/Automatic climbing switch
Directional jump and jump off when climbing
8 Directional Movement
4 Different Ground Movement Modes (Sprint, Run, Walk, Crouch)
Roll, Slide
Animation Overlay that serves as a framework to easily blend two different sets of animations. It allows you to add the animations for the upper body, like carrying or using a weapon, without the need to bother with the footwork
Gliding System with rigged and animated glider
Swimming on the surface and underwater
Modular build using actor components for easy integration
Multiplayer-Ready
137 Animations Examples

Warning! You are not allowed to view this text.

Advertising
Category: Other Vendors
Information
Users of Guests are not allowed to comment this publication.