Home / CGCircuit - Skining with nCloth Part I

CGCircuit - Skining with nCloth Part I



Info:
You’ll learn how to harness the nCloth solver to push your creatures further. Produce realistic skin sliding and wrinkling over complex, changing muscle shapes. This is a unique take on a muscle and skin solution which respects the human anatomy.

Prerequisites:

Some Rigging, Some Maya

22-01-2017, 03:09
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