In this tutorial I cover Character Design theory and principles, as well as the techniques to translate a 2D concept to a finalized 3D Character. I cover everything from the rough block-in to the subtle sculpting details that will elevate your characters to the next level. I also cover some of the amazing new features in ZBrush 4r7 and how to integrate them into your workflow.
More info -
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http://alfafile.net/file/NBwK/AdvZbrushIntroKshot.part2.rar
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http://alfafile.net/file/NBwK/AdvZbrushIntroKshot.part2.rar
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http://seekvn.com/file/9e2d7ec7c7cb6515f59ba2c16b4fd021/AdvZbrushIntroKshot.part2.rar.html