Mavis Dracula
cod2war
02-Dec-21
0
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Mavis Dracula
From movie Hotel_Transylvania
---------------
Model:
- High/Medium poly
- consists of multiple objects
---------------
Parts:
-Body
-Raven hair (poly and Maya Xgen)
-Eyeballs.. (pupil,iris,reflection layer)
-Mouth.. (Tongue,Upperteeth,Lower_teeth)
-Face
-Mavis Cloth..
-Underwear..
---------------
Poly Count:
-Include Mavis_Cloth* (Smoothed,Unsmoothed)
Verts: 194172,31679
Edges: 379868,56115
Faces: 186028,24750
Tris: 372056,49228
Model use combination of Mesh Color (Vertex Color) and textures (png) (Linear color space)
---------------
Rig:
-Only body
-SkinCluster
-Skinning Method: Dual quaternion
---------------
Formats:
.ma(Maya)
.fbx
.obj(no rig)
paths of textures are relative to maya project
standard materials:blinn,phong,lambert
----------------------------
* smoothed level between 0-2, the number of polygons may vary (hidden geometry)
Formats:
Autodesk Maya 2018 (.ma, .mb)34.9 MB
Autodesk FBX 2018 (.fbx)34.9 MB
OBJ (.obj, .mtl)34.9 MB
Maya Mel Script (.mel)34.9 MB
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Category: Other 3D
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