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Arnold v5.0.0 for Maya 2019 - 2022 Win x64

Posted on Oct-25-2021 17:48 | by cod2war | 257 views
Arnold v5.0.0 for Maya 2019 - 2022 Win x64
Arnold v5.0.0 for Maya 2019 - 2022 Win x64


Arnold v5.0.0 for Maya 2019 - 2022 Win x64
Arnold v5.0.0 for Maya 2019 - 2022 Win x64


Info:
MtoA 5.0.0 introduces Arnold 7.0.0.0 and is a major feature release bringing parallel preview renders on the CPU,
multiple outputs for OSL and custom shaders, brand new imagers along with many other enhancements and bug fixes.

System Requirements:

-Maya 2019, 2020 or 2022
-Windows 10 or later, with the Visual Studio 2019 redistributable.
-Linux with at least glibc 2.17 and libstdc++ 4.8.5 (gcc 4.8.5). This is equivalent to RHEL/CentOS 7.
-macOS 10.13 or later.
-CPUs need to support the SSE4.1 instruction set. Apple Mac models with M series chip are supported under Rosetta 2 mode.
-GPU rendering works on Windows and Linux only and requires an NVIDIA GPU of the Ampere, Turing, Volta, Pascal, or Maxwell architecture.
We recommend using the 470.74 or higher drivers on Linux and 472.12 (Quadro), 472.12 (GeForce), or higher on Windows.
See Getting Started with Arnold GPU for more information.
-Optix™ denoiser requires an NVidia GPU with CUDA™ Compute Capability 5.0 and above.

Maya Plugins Compatibility:

MtoA 5.0.0 works with the following Maya plugins
-Bifrost Extension for Maya 2.3.1.0
-MayaUSD 0.12.0
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