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IKMAX for Maya – 3DtoAll
Posted on Jun-01-2020 16:48 | by cod2war | 439 views
IKMAX for Maya – 3DtoAll
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Info:
RIG IN SECONDS!
AVOID THE TEDIOUS S**T.
Finally a fun and easy way to rig your characters in seconds instead of minutes of tedious work! – Instead of traditional scaling/rotating/moving joints to fit your model.
Tested on Maya 2018, 2019 Windows
In order to activate it you must open the maya script editor and then paste the code you find in the .txt file to a python tab in the script editor, then execute the command and copy and paste the serial when asked
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