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Lightmap HDR Light Studio Tungsten 6.4.0.2020.0326 Win x64
Posted on Apr-08-2020 14:26 | by cod2war | 593 views
Lightmap HDR Light Studio Tungsten 6.4.0.2020.0326 Win x64
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Info:
HDR Light Studio software provides 3D artists with a new way to light 3D imagery. Paint your shot with lights. The lighting process is now easy, fast, precise, creative and enjoyable. HDR Light Studio builds lighting that is used by your existing 3D software and renderer. By adding HDR Light Studio, 3D artists become more productive and image quality improves.
Interactive Image Based Lighting
The dynamic HDRI environment map is updated in real-time as lights are added and adjusted, as is the Render View that is lit by it.
HDRI Area Lights
HDR Light Studio can also create and control 3D Area Lights / Emitters inside your 3D software. These are positioned with the same intuative interface, clicking and dragging on the 3D model.
Use Standalone or Connected
HDR Light Studio can be used standalone – load a 3D scene and produce the perfect HDRI map.
Light Sources: Procedural
HDR Light Studio is best known for creating studio lighting – especially suited to reflective materials. Procedural lights can be precisely controlled and positioned to create a wide variety of lighting effects.
Light Sources: Images
For the most realistic lighting effects – load HDR images as light sources in HDR Light Studio. Image based light sources bring high levels of realism with subtle details and imperfections seen in reflections.
Includes a Library of Light Sources
HDR Light Studio includes a library of over 200 high quality HDR photographs of soft boxes, spot lights, windows and even clouds.
Render View & LightPaint
The Render View is a key feature of HDR Light Studio’s lighting interface. Lights are positioned by clicking and dragging on the Render View – we call this patented process LightPaint.
Area Lights
Area Lights are controlled with LightPaint and are compatible with 3ds Max, Maya, Cinema 4D and MODO.
Handles Huge Scenes
The Render View and LightPaint remain fast even with huge scenes. For example this 3D scene has 19,514,622 polygons.
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