We will stop support rapid/gator.net filehost forever because they ban a our staff account.
All files were deleted rapidgator links will be replaced with "seekvn.com"

MicroSplat Tessellation and Parallax

Posted on Dec-29-2019 22:31 | by BBlK | 441 views
MicroSplat Tessellation and Parallax
MicroSplat Tessellation and Parallax
UNITY | 3D | 2.18 MB

==========
MicroSplat, Tessellation, Parallax
The Tessellation and Parallax module for MicroSplat adds several new features to the MicroSplat framework.

Support Forum
Discord Group
Features Added:
– Tessellation with displacement mapping
– Parallax Offset Mapping, which adds an added depth effect to tessellated or non-tessellated terrains
Per Texture strength controls are available for controlling displacement amount, displacement direction, displacement offset, and parallax amount. Effects unused are optimized out of the shader to have no cost.

MicroSplat tessellation is incredibly fast, and when enabled generates custom fallback shaders used beyond the tessellation range to reduce the cost even further.

Requires the MicroSplat framework to be installed.

Note: Tessellation is currently disabled with the HDRP/LWRP modules. This will be worked on soon.

DOWNLOAD:
You must be registered member to view links

Related News

Add Comment

Information

Error Users of Guests are not allowed to comment this publication.
Sponsor
Change Skin