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3ds Max Plugin Collection

Posted on Sep-04-2019 15:27 | by cod2war | 1 234 views
3ds Max Plugin Collection
3ds Max Plugin Collection


Info:
Includes:

FurGuides Painter v1.00
PhysXPainter v1.01
UIToolkit v1.01

Fur Guides Painter is a new tool, which will drastically speed your hair&Fur, Ornatrix and HairFarm workflow.
If like me you are tired to try to brush Hair&Fur using the given brushes, because it just takes too long to have the results your need, this tool is definitely for you.
You will almost never have to use the hair&Fur or ornatrix brushes anymore, and your fur styling will never take more than 10mins or less.
The examples you can see in the begining where really quickly done, using Hair&Fur and the guides painter.The models are free models from Evermotion. And they are just here to show you the natural looking of the fur flow, it’s not about the renderings which was not the point here.
This tool will let you concentrate on the shading and the look of your fur.

System requirements :
– 3dsmax from 2013 to 2020.

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PhysX Painter is made to very quickly populate your scenes with your assets in a very natural way. It allows you to create them using a brush, and automatically place them with Rigid bodies simulation. Whether you work in architecture, game cinematics, commercials…etc you very often need to add details to your scenes with some assets. Placing them by hand is tedious and takes time to get a natural look. You also probably tried to do that with some MassFX simulations, but it takes a lot of time to get the result you want. Using this plugin will drastically improve your workflow and help you to make more believable scenes in less time. Features :
Use any asset you want, your own library or buy them somewhere.
Percentage per asset.
Paint and delete multiple assets.
Paint one by one.
PhysX simulations.
Paint & re-Simulate locally.
Re-Simulate all.
Prevent collisions even if you don’t use the simulations.
Save and reload brush presets.
You can use a specific Gravity, like a directional one or a spherical for example.
High def / Low def assets easy switching, or replace by specific mesh.
Assets selection and collapsing options.

System requirements :
– 3dsmax 2013 to 2020.

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UI Toolkit, is a serie of new 3dsmax scripted plugins, to quickly create modern & sci fi UI and motion graphics directly in 3dsmax.
With a lot of procedural parameters and ways to animate and link them together.

Features :
18 new geometry plugins.
a full illustrated help file.
Lines Grid : create grid with lines, dots and numbers.
Circle Grid : create circle grid with lines, dots and numbers.
Dots Grid : a grid made of different dot types (you can use symbols as dots), you can animate with a map,
Stripe : create a stripe with substripes divisions and procedural animations.
Stripes Circle : create a circle stripe with substripes divisions and procedural animations.
Connections : animate lines between helpers or vertices, with texts and dots as well.
Trail : make a mesh trail along object trajectory or following spline deformations.
Function : animate a line with dots and animated numbers values.
Scanner : holographic effect with projected lines on mesh.
Dots Line : lines of dots, it has 4 different modes : line, circle, anchors, along spline.
Dots Sphere : create a dots sphere where you can animate dots parameters with a map.
Network + Network Dots and Network Stripes : advanced way of making grids, lines…etc with much more control over the dots transforms and aspects, the Network can be deformed in 3D.
Numbers : animate number values.
Polygon : create a polygon between helpers, or from a Network object, with outline and dots options.
Symbols : animate a serie of custom symbols as if they were numbers values.
Rays : project rays from mesh vertices to another mesh surface, with lines and dots options.
New in V1.01 :
4 new UI tools.
Outlines : create outlines from meshes, or using existing splines, and make them grow, appear and disappear, with shape, animation and delay controls.
Tiling : create a repeating pattern from any custom geometry, and animate it + Cut and Borders features.
Pattern : create a procedural array with controls over the position, rotation and scale, and each n transformations…etc
Float Strob : a new float controller which can be applied everywhere, to control visibility, light intensity, colors, object parameters…etc and make strob/flick procedural animations.
A lot of bug corrections, stability and speed improvements, updated help file and tutorials.

You can use our tool EchOoo Pro with all the UI Toolkit tools to enhance it, make copies and offset their animation. If you use it with the Numbers object, you can easily create a matrix effect…etc
You can use our tool Atom with the Network object. Because the Network is only vertices, Atom can connect them with dots and lines to make a Plexus effect.
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