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Gumroad - Megacity Streets - Kitbash, Design and Process

Posted on Aug-22-2019 05:07 | by cod2war | 1 473 views
Gumroad - Megacity Streets - Kitbash, Design and Process
Gumroad – Megacity Streets – Kitbash, Design and Process
Duration 2h Project Files Included MP4


Info:
We’ll be going back to the megacity but this time on the ground. Digging deep into the Blade Runner bag of tricks we’re looking at the design and process of creating a bustling cyberpunk street level scene with lots of neon, rain and fog.

What topics are covered?

– Thoughts on reference and inspiration

– Kitbashing and modeling

– Rendering

– Photoshop paintover

Who is it for?

Concept designers and other creatives who want to learn about environment creation and a 3D heavy workflow.

What will I get?

– 2+ hour video tutorial with narration

– Reference images and textures

– PSD file

What do I need to have before I start:

– OctaneRender

– 3D application (e.g. Modo, Blender, C4D etc)

– 2D application (e.g. Photoshop, Procreate etc)

– Basic knowledge in a 3D application
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