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Packt Publishing - Create Game Assets with Blender and Substance Painter

Posted on Jul-03-2019 02:55 | by cod2war | 988 views
Packt Publishing - Create Game Assets with Blender and Substance Painter
Packt Publishing – Create Game Assets with Blender and Substance Painter
Duration 6h 29m Project Files Included MP4


Info:
In this course, you’ll learn to use Blender 3D’s modelling tools to create a high-resolution model of an M249 Machine Gun. You’ll learn retopology techniques in Blender that will allow you to create a low-poly version of your high-poly object. You’ll also learn how to:

Assign materials in Substance Painter based on a Color ID map created in Blender 3D
Assign PBR textures to objects in Unity.
Create your own game assets
Create an incredible video
Blender provides an excellent low-cost way to learn the fundamentals of 3D modelling, texturing, and rendering. Since 1995, it has been growing in features and usage in the animation and visual effects industry.

If you’ve ever wanted to use Blender to create high-quality assets for video games, then this course is for you. Click the Enroll button and get on the road to success with Blender!

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