R3dS Wrap 3.3 Win

cod2war 05-Aug-18 0
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R3dS Wrap 3.3 Win
R3dS Wrap 3.3 Win

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New OpticalFlowWrapping node in Wrap3.3

OpticalFlowWrapping node fits a textured basemesh to a textured scan by finding similarities between their textures.

The node can be used to fit a neutral mesh of an actor’s face to 3D scans of his facial expressions. It renders pairs of images of both models from different angles and finds optical flow between the images. For each image pair it generates a set of decisions on where to more each pixel. All the decisions are then combined into a global solution.

Please find the node documentation here.

About Wrap

Wrap changes the way you process 3D-scan data. When working with a large set of similar objects like human scans Wrap makes it possible to take an existing basemesh and non-rigidly fit it to each and every scan.

It also provides a set of very useful scan processing tools like decimation, mesh filtering, texture projection and many more. Thanks to node-graph architecture once you’ve processed a single scan you can apply the same recipe to an unlimited number of other scans.
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