[Plugins] SolidAngle Maya to Arnold v1.2.7.2 Win/Mac/Linux

phuongdzu 28-Mar-16 0
Related Articles
SolidAngle Maya to Arnold v1.2.7.2
On 26-Mar-16 by
SolidAngle Maya to Arnold v1.2.7.2...
SolidAngle Maya to Arnold v1.4.1.1 for Maya 2016 to 2016.5 Win
On 11-Dec-16 by
SolidAngle Maya to Arnold v1.4.1.1 for Maya 2016 to 2016.5...
SolidAngle Maya to Arnold v2.0.2.2 for Maya 2018 Win/Mac/Lnx
On 09-Oct-17 by
SolidAngle Maya to Arnold v2.0.2.2 for Maya 2018...
[Plugins] SolidAngle Maya to Arnold v1.3.1.2 for Maya 2015-17 Win/Mac
On 06-Oct-16 by
SolidAngle Maya to Arnold v1.3.1.2 for Maya 2015-17...
SolidAngle Maya to Arnold 3.3.0 Maya 2017 - 19 Win/Mac/Lnx
On 06-Aug-19 by
SolidAngle Maya to Arnold 3.3.0 Maya 2017 – 19 Win/Mac/Lnx...
[Plugins] SolidAngle Maya to Arnold v1.2.7.2 Win/Mac/Linux
SolidAngle Maya to Arnold v1.2.7.2 Win/Mac/Linux


DOWNLOAD


Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within the standard Maya interface.

Features
  • Seamless integration with Maya shapes, cameras, lights and shaders.
  • Image Based Lighting support, including a state of the art physical sky.
  • Interactive rendering (IPR) allows parameter changes to be rapidly previewed without interrupting your work.
  • Support for volume rendering with Maya Fluids.
  • Support for Maya Hair and nHair.
  • Particles and nParticles support, including particle instancer.
  • Defer the creation of geometry at render time with the Stand-in placeholder nodes.
  • Productivity boost: override sets, holdout mattes, shadow catcher, passes, UDIM style textures, and arbitrary primvar data.
  • Extensible through plug-ins (Golaem, FumeFX for Maya, Yeti, Shave & Haircut).
  • XGen integration.
  • Texturable geometric lights.
  • Deep EXR.
  • Rendering of curves.
IDrive Remote Backup
If link broken, comment under article, we will update it
Category: Other 3D
Information
Users of Guests are not allowed to comment this publication.