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[Tutorials] 3D Object Converter 6.40 Win
Posted on Mar-05-2016 23:07 | by phuongdzu | 2 508 views
3D Object Converter 6.40 Win
3D Object Converter is a powerful 3D polygon model translation and interactive viewing shareware tool that allows arbitrary 3D model data to be imported from external sources, exported to various industry standard 3D file formats with great accuracy and quality.
The program supports 720 file formats. It is available for Windows95/98/Me/NT/2K/XP x32|x64/Vista x32|x64/Windows 7 x32|x64/Windows 8.x x32|x64/Windows 10 x32|x64 and Windows Server 2003/2008/2008 R2 x64.
Features :
Automated installation utility.
Automatic file format recognition.
Automatic polygon checking and repairing function during (scene) loading.
Automatic self-checking function on every startup against virus infection.
Batch converter module with detailed object statistics and texture export function.
Bone and vertex bone weights support (not for all modules).
Command line conversion / view.
Drag and Drop support (to load object).
Fast import and export process.
Fully dynamic memory allocation, so the program only uses as much memory as it needs.
FullScreen OpenGL rendered interactive object viewer with mouse wheel support.
Material per polygon support.
Material editor.
Multiplatform ASCII file loader technology.
No DLL requisite.
Options /for general, view, colors, import, export, tools/.
Online help.
Portable application.
Storing and processing the vertices as double precision.
Storing and processing the faces as n-sided polygons.
Wireframe / Color wireframe / Real 3D wireframe / Flat shaded / Gouraud shaded / Vertex color shaded / Textured rendering mode.
Functions - Tools Menu:[/b]
Auto rotate, View, Batch converter, Calculate areas and volumes, Calculate vertex colors from face colors, Delete scene UV maps, Display the scene area and volume values on the toolbar, Draw vertices, Draw wireframe, Draw. Draw color wireframe, Draw flat shaded, Draw gouraud shaded, Draw vertex color shaded, Draw textured, Draw Real 3D, Export the material table's textures to .bmp files, Flip scene UV map vertically, Geometry transformation, Invert object face orientation (Object and material selector) Invert scene face orientation, Detailed bone information (right click on the Bone* line), Detailed material information and material editor (right click on the Material* line)
Detailed object information (right click on the 3D Scene* line), Object, material, bone selector on/off, Options, Draw, Quick material information, View, Quick object information Quick polygon statistics, Save as (model), Save as favourite (model), Scale to fit, Send OpenGL bitmap to Clipboard, Show bones, Show face gravity points, Show grid Draw : Show object axes, Show object bounding boxes, Show object gravity points, Show scene, axes, bounding, boxesShow, scene gravity, points Show vertex, normals, Show face, normals, Unwrap UV
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