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[Tutorials] SphereVFX - Deep Compositing Course
Posted on Dec-22-2015 02:39 | by phuongdzu | 1 116 views
SphereVFX - Deep Compositing Course
Deep Compositing is based around the concept of a pixel containing multiple samples of data, instead of the traditional single sample.
This technology was first developed and used on productions such as ?Avatar?, and ?Legend of the Guardians: The Owls of Ga?Hoole? but since then has been implemented in visual effects pipelines of some of the biggest studios in the world including: Industrial Light and Magic, Weta Digital, Framestore, Method, Fuel VFX, Animal Logic, MPC, Rising Sun Pictures, and Peregrine Labs.
During this video series you?ll cover :
- 40 minutes of theory
- 1? hours of 3D rendering techniques using Maya 2014, RenderMan Studio 18, V-Ray 2.4, Mantra for Houdini 13, Maxwell Render 3.0, Arnold for Maya 1.0 RC2
- 2? hours of Deep Compositing techniques using NukeX 8.0 and 7.0
- 40 minutes of tricks and tips
- 1.7 Gb of Deep Data Files + Scene Files, Alembic Models, Textures, Nuke Scripts, etc.DOWNLOAD HERE :
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