Blender Auto-Rig Pro 3.75.55 Win/Mac/Lnx

BBlK 26-Oct-25 22 0 Print
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Blender Auto-Rig Pro 3.75.55 Win/Mac/Lnx
Blender Auto-Rig Pro 3.75.55 Win/Mac/Lnx



Info:

Updates Log
3.75
What’s new and improved

AI: Guess Fingers support for 4 fingers
When fingers are disabled, the hand bone tail is now snapped to the hand_tip marker position

New Elbow marker to improve accuracy of the elbow recognition
AI: Elbow marker implemented in the AI models
UI: A large hand icon is displayed, showing how many fingers should be recognized
AI: Optimized fingers AI processing, from 1.5x speedup to more depending on the CPU.
AI 1.14: Enhanced AI models. Support for curled fingers has been improved.

The neck height has been refined, it does not rely on the full body height anymore. It was not accurate with certain character designs (hat, bulky hair…)

New helper images to place the body markers
New helper images for optional markers
Ensure the character is properly framed once the “Go!” process has completed

AI: Improved correction of inverted knee direction, in case of extreme arched legs
AI: New 1.15 model versions
AI: Raised AI fingers samples to 10 by default for better results
AI: New 1.16 model versions
AI: New “Samples” setting to improve accuracy of body markers estimation

Rig:

New Muzzle controller (Limb Options), to offset the whole mouth plus nose optionally
New “Set Custom Shape” function, to add a custom shape to a bone using the existing shape library (shapes located in Auto-Ruig Pro’s lib + current file). The custom shape scale can be set here too.
and lots of other shit
Category: Other 3D
Information
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