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[Tutorials] mental ray Production Shaders in 3ds Max
Posted on Mar-19-2015 22:08 | by cod2war | 1 841 views
mental ray Production Shaders in 3ds Max
Video: AVC (.mp4) 1280?720 15fps | Audio: AAC 48KHz 2ch | 142 MB
Genre: Video training
In this series of lessons, we will discuss the advanced rendering features found in the 3ds Max mental ray production shaders, and how they can become a valuable part of your production pipeline.
We will learn how these production shaders can be used for a variety of purposes, such as adding nearly instantaneous motion blur to our rendered images, we will discuss shaders that allow seamless integration of our 3D art into a live-action plate, as well as production shaders that allow for rapid correction and re-rendering of specific scene elements, as well as discussing several other production shaders. Using these shaders, we now have access to mental ray features that will allow us to render our images faster, with a much higher level of control, and with much higher quality.
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