We will stop support rapid/gator.net filehost forever because they ban a our staff account.
All files were deleted rapidgator links will be replaced with "seekvn.com"

Arnold for CINEMA 4D C4DtoA-4.0.3.1 Win x64

Posted on Feb-25-2022 14:02 | by cod2war | 224 views
Arnold for CINEMA 4D C4DtoA-4.0.3.1 Win x64
Arnold for CINEMA 4D C4DtoA-4.0.3.1 Win x64


Arnold for CINEMA 4D C4DtoA-4.0.3.1 Win x64
Arnold for CINEMA 4D C4DtoA-4.0.3.1 Win x64


Info:
Arnold for Cinema 4D (or C4DtoA) provides a bridge to the Arnold renderer from within the standard Cinema 4D interface.

Features:
- Seamless integration with C4D: objects (instances, cloners, deformers, generators), MoGraph geometry, hair and splines.
- Support for both native particles and Thinking Particles.
- The fastest interactive rendering (IPR) of all Arnold plugins, allows parameter changes to be rapidly previewed without interrupting your work.
- Arnold Shading Network Editor, a node-based material editor.
- A comprehensive list of shaders and utilities, including vertex maps and per-face materials.
- Volume rendering with OpenVDB.
- Deferred, render time generation of geometry with the Arnold procedural node.
- Native linear workflow.
- Team Render, including single-frame distributed rendering.
- Support for third party plugins like X-Particles and Turbulence FD.

4.0.3.1
07 Feb 2022

C4DtoA 4.0.3.1 uses Arnold 7.0.0.2 and is a bug fix release fixing a regression exporting 'raw' and 'linear sRGB' color spaces introduced in 4.0.3 and a number of other color space related issues.

Cinema 4D S24 and R25 related issues in the Arnold Shader Network Editor:

Drag & drop nodes to the node editor does not work as expected:
Drag & drop an Arnold Material to create a reference. A Cinema 4D Object Operator node is created instead of an Arnold Material reference node.
Drag & drop an object to create an object reference. A Cinema 4D Object Operator node is created instead of an Arnold object node.
Drag & drop a Vertex Map to create a Vertex Map shader. A Cinema 4D Object Operator node is created instead of an Arnold Vertex Map shader.
Ctrl + drag a shader in the node editor in S24 creates two copies instead of one. shift + drag and Shift + Alt + drag does not work.

Cinema 4D:

-R21.026 and above
-R23.008 and above
-S24.111 and above
-R25.010 and above
DOWNLOAD:
You must be registered member to view links

Related News

Add Comment

Information

Error Users of Guests are not allowed to comment this publication.
Sponsor
Change Skin