Cape 002 MMKBGenesis 9 dForce
Continuing in the Model Maker's Grand Tradition of...
Continuing in the Model Maker's Grand Tradition of...
Continuing in the model maker’s grand tradition of bashing...
Continuing in the Model Maker's Grand Tradition of...
Kitbashers 019 MMGenesis 9 Detail link: Continuing in the...

Continuing in the Model Maker's Grand Tradition of bashing kits to create something new and exciting, MightyMite presents Kitbashers! Inspired by Comic Books, Pop Culture, and anything in-between, Kitbashers' looks to fulfill any and all of your Comic Book, Digi-Cosplay, or artistic needs!MightyMite's items contain multiple material zones; allowing you more options for design customizations. You can use any of your favorite shaders for even greater results.This set features: dCape 002
In some poses, I've found using the ERC controls to adjust the cape to its closest proper location around the figure's neck THEN using dForce gives me the best results. After the simulation you may still want to use the ERC controls to further adjust the cape.
Detail: https://www.daz3d.com/cape-002-mmkbgenesis-9-dforce
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